Mafia Wars Two Wiki
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Item

Name

Cost

Attack

Defense

Critical Punch Stealth
MW2 CompactRevolver 90 Compact Revolver

500 Cash

4 0 1 1 0
MW2 survivalknife 90 Survival Knife

650 Cash

4 2 0 1 1
MW2 LitCigar F 90x90 Lit Cigar 8 Gold Bar 5 3 0 1 1
MW2 konrad22flyscope 90 Konrad .22 Target 950 Cash 5 1 0 1 0
MW2 armyknife 90 Army Knife 1100 Cash 7 1 1 2 0
MW2 mp32 90 MP .32 1250 Cash 7 2 1 3 0
No Image Amped Shocker 13 Gold Bar 8 4 1 2 2
MW2 tacticalknife 90 Konrad Tactical Knife 1600 Cash 8 3 0 3 0
MW2 9x18ssh 90 9X18 SSH 13 Gold Bar 11 4 0 4 1
No Image 9MM Pistol 2750 Cash 10 3 0 5 1
No Image Skull Brander 13 Gold Bar 13 4 1 4 2
MW2 k4viper 90 Konrad K4 Viper Reward basic 3,400 Cash 13 3 2 3 1
MW2 konrad22flyscope 90 Konrad .22 Flyscope 15 Gold Bar 20 3 2 8 0
MW2 konradtigerknife 90 Konrad Tiger Knife 5500 Cash 16 5 6 0 3
MW2 k1magnum 90 Konrad K1 9MM 18 Gold Bars 26 1 3 7 1
MW2 IceQueen 90 Ice Queen 8,200 Cash 19 6 4 4 1
MW2 camoknife 90 B/X Camo Kife 20 Gold Bars 33 4 2 9 4
MW2 polymergun 90 Polymer Gun 10,200 Cash 28 7 0 11 2
MW2 32silent 90 .32 Silent 20 Gold bars 36 6 2 12 4
MW2 kopissword 90 Kopis Sword 20 Gold Bars 39 8 3 5 11
No Image P99 Semi-Auto 25 Gold Bars 46 7 10 6 8

Item

Name

Cost

Attack

Defense

MW2 strikersmg 90 B/X Striker SMG 25 Gold Bars 37 9
No Image 5.56 MM Holographic Sight 19,500 Cash 33 8
MW2 konradcobrafull-auto 90 Konrad Cobra Full-Auto 30 Gold Bars 41 14
No Image G40 AR 39 8
MW2 zuheisniper1moa 90 Zuhei Sniper 1MOA 42 18
MW2 konradnighthawkrifle 90 Konrad 7.62X39 Hawk Rifle 43 14

SpecialWeapons

Item

Name

Cost

Attack

Defense

Critical Punch Stealth
MW2 platedvest M 90 Protective Vest

250 Cash

0 4 0 0 1
MW2 camouflagejacket M 90 Camoflauge Jacket

650 Cash

0 5 0 0 1
MW2 bikershell M 90 Biker Shell 1350 Cash 1 6 0 0 1
MW2 fibermesh M 90 Fiber Mesh 15 Gold Bar 1 8 0 1 3
MW2 polymerbaselayer M 90 Polymer Base Layer 1625 Cash 0 9 1 0 2
MW2 meshjacket M 90 Double Mesh Jacket 1900 Cash 0 11 1 0 2
MW2 tacticaljacket M 90 Tactical Jacket 2300 Cash 1 11 2 1 3
MW2 platedbracers F 90 Plated Bracers 18 Gold Bar 2 14 6 0 0
MW2 reinforcedvest M 90 Reinforced Vest 2750 Cash 0 14 2 1 2
MW2 ceramicvest M 90 Ceramic Vest 18 Gold Bar 2 17 0 1 4
MW2 riotshield 90 Riot Shield 6600 Cash 3 17 1 2 3
MW2 multipurposebackpack 90 Multipurpose Backpack 20 Gold Bar 4 21 3 2 3
MW2 articshell M 90 Artic Shell 7850 Cash 3 23 1 2 2
MW2 turtlevest M90 Konrad Turtle Vest 20 Gold Bars 3 29 3 3 2
MW2 layeredpolymervest M 90 Layered Polymer Vest 8,600 Cash 0 31 1 0 10
MW2 metal-paddedgloves M 90 Metal-Padded Gloves 25 Gold Bars 15 31 13 3 0
MW2 protectivevest M 90 Soft Armor Vest 30 Gold Bars 0 54 0 0 20
MW2 fullshield M 90 Full Shield 17,650 Cash 7 42 5 7 6

Item

Name

Cost

Attack

Defense

Critical Punch Stealth
MW2 catcherslegguards M 90 Catcher Leg Guards 8,000 Cash 9 21 3 1 8
MW2 camopants M 90 Camo Pants 25 Gold Bars 2 37 2 3 6
MW2 paddedshorts M 90 Padded Shorts 10,550 Cash 4 34 0 3 10
MW2 kneepads M 90 Knee Pads 14,200 Cash 17 26 17 0 3
MW2 spidersilkpants M 90 Konrad Spider-Silk Pants 0 63 0 11 15

Head is a term used twice in both the Armory and the Wardrobe.

Due to this, the pages on these topics have been named:

  • Head Armor
  • Head Wardrobe

Item

Name

Cost

Attack

Defense

Critical Punch Stealth
MW2 ExtraHandyDandy 90 Boulder Truck 9850 Cash 12 11 3 3 1
MW2 electricvitela 90 RSF 900 25 Gold Bar 23 15 2 6 2
MW2 peepshow 90 Townee GS 12450 Cash 17 21 2 3 4
MW2 bagger43 90 RTF 20001 30 Gold Bars 29 26 5 5 5
MW2 dirtbike 90 ARIZ 250CC 14,750 Cash 24 26 0 6 7
MW2 Hyunhist Rail 90 Patriot Turbo 17,850 Cash 18 34 1 4 8
No Image Motorized Aid 32 Gold Bars 29 39 0 6 13
No Image Skate Blade 21,150 Cash 20 38 3 11 3
MW2 ecohoffman 90 Maestra XT 27,800 Cash 32 35 8 7 5
No Image Cabrina STE 40 Gold Bars 36 44 6 8 9
MW2 Desert Flower 90 All-Terrain 1200 35 43 4 8 12
No Image Ricol XL 57 46 12 12 5
No Image Transponder F3 23 69 2 7 17

Water

Air

There are currently 5 classes of Buildings in Mafia Wars 2:

  • Production: a means of converting Cash to Product (which Workers in turn convert into more cash)
  • Casinos: a means of collecting Cash every 5 minutes based on an initial investment.
  • EnergyShop: a Plant or Station which characters can buy and collect from to get more energy.
  • Special buildings may enhance what items characters can obtain, or enhance their combat statistics
  • Crafting buildings are Parts Factory which generates Crafting Parts and a Crafting Workshop which turns them into items.

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